Флудильный челенджи от AZRP

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Вы здесь » Флудильный челенджи от AZRP » Архив закрытых тем » Автор 1000 поста получает скин на выбор #80


Автор 1000 поста получает скин на выбор #80

Сообщений 1 страница 100 из 1000

1

Приветствую продолжаем флудильный челендж теперь боримся за скины. Да да ребята автор 1000 поста получает любой скин на выбор кроме CJ. Флудим своим ником и ид скина

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2

Artem_Cubby

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3

Artem Cubby

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4

Artem Cubby

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5

Artem Cubby

0

6

$S_CORR = 0

waitms(3 + $S_CORR)
move(58,20)
waitms(0 + $S_CORR)
  lDown(58,20)
waitms(54 + $S_CORR)
  lUp(58,20)
waitms(13 + $S_CORR)
move(58,22)
waitms(4 + $S_CORR)
move(58,23)
waitms(4 + $S_CORR)
move(59,26)
waitms(4 + $S_CORR)
move(61,31)
waitms(3 + $S_CORR)
move(63,35)
waitms(5 + $S_CORR)
move(65,41)
waitms(4 + $S_CORR)
move(68,50)
waitms(3 + $S_CORR)
waitms(4 + $S_CORR)
move(213,352)
waitms(4 + $S_CORR)
move(227,379)
waitms(4 + $S_CORR)
move(240,405)
waitms(4 + $S_CORR)
move(251,429)
waitms(3 + $S_CORR)
move(262,450)
waitms(5 + $S_CORR)
move(274,472)
waitms(4 + $S_CORR)
move(286,494)
waitms(4 + $S_CORR)
move(298,513)
waitms(4 + $S_CORR)
move(307,527)
waitms(4 + $S_CORR)
move(316,541)
waitms(3 + $S_CORR)
move(323,552)
waitms(5 + $S_CORR)
move(330,562)
move(348,590)
waitms(9 + $S_CORR)
move(348,588)
waitms(7 + $S_CORR)
move(348,586)
waitms(5 + $S_CORR)
move(348,585)
waitms(5 + $S_CORR)
move(346,558)
waitms(3 + $S_CORR)
move(346,556)
waitms(5 + $S_CORR)
move(345,555)
waitms(3 + $S_CORR)
move(345,553)
waitms(5 + $S_CORR)
move(344,551)
waitms(4 + $S_CORR)
move(344,550)
waitms(3 + $S_CORR)
move(344,548)
waitms(8 + $S_CORR)
move(343,547)
waitms(8 + $S_CORR)
move(343,546)
waitms(33 + $S_CORR)
  lDown(343,546)
waitms(85 + $S_CORR)
  lUp(343,546)
waitms(3 + $S_CORR)
move(342,546)
waitms(16 + $S_CORR)
move(341,546)
waitms(4 + $S_CORR)
move(341,547)
waitms(4 + $S_CORR)
move(340,549)
waitms(4 + $S_CORR)
waitms(4 + $S_CORR)
move(319,580)
waitms(4 + $S_CORR)
move(317,585)
waitms(4 + $S_CORR)
move(315,589)
waitms(2 + $S_CORR)
  keyDown(17)
waitms(0 + $S_CORR)
  keyDown(162)
waitms(2 + $S_CORR)
move(313,592)
waitms(4 + $S_CORR)
move(310,596)
waitms(4 + $S_CORR)
move(308,599)
waitms(4 + $S_CORR)
move(306,602)
move(301,614)
waitms(4 + $S_CORR)
move(301,616)
waitms(4 + $S_CORR)
move(301,617)
waitms(3 + $S_CORR)
move(300,619)
waitms(4 + $S_CORR)
  keyDown(86)
waitms(1 + $S_CORR)
move(299,619)
waitms(4 + $S_CORR)
move(299,620)
waitms(8 + $S_CORR)
waitms(8 + $S_CORR)
move(282,614)
waitms(11 + $S_CORR)
move(281,613)
waitms(12 + $S_CORR)
move(281,612)
waitms(13 + $S_CORR)
move(280,611)
waitms(3 + $S_CORR)
  keyUp(86)
waitms(1 + $S_CORR)
move(280,610)
waitms(8 + $S_CORR)
move(280,609)
waitms(7 + $S_CORR)
move(279,609)
waitms(5 + $S_CORR)
move(279,608)
waitms(3 + $S_CORR)
move(279,607)
waitms(55 + $S_CORR)
  keyUp(162)
waitms(0 + $S_CORR)
  keyUp(17)
waitms(20 + $S_CORR)
  lDown(279,607)
waitms(92 + $S_CORR)
  lUp(279,607)
waitms(146 + $S_CORR)
// deleted
waitms(0 + $S_CORR)
// deleted
waitms(108 + $S_CORR)
  keyUp(18)
waitms(0 + $S_CORR)
  keyUp(164)
waitms(2 + $S_CORR)
move(159,21)
waitms(0 + $S_CORR)
  lDown(159,21)
waitms(37 + $S_CORR)
move(159,22)
waitms(7 + $S_CORR)
move(159,24)
waitms(0 + $S_CORR)
  lUp(159,24)
waitms(2 + $S_CORR)
move(160,27)
waitms(4 + $S_CORR)
move(161,30)
waitms(3 + $S_CORR)
move(161,33)
waitms(6 + $S_CORR)

waitms(4 + $S_CORR)
move(317,555)
waitms(4 + $S_CORR)
move(316,552)
waitms(4 + $S_CORR)
move(315,550)
waitms(4 + $S_CORR)
move(315,548)
waitms(4 + $S_CORR)
move(315,547)
waitms(4 + $S_CORR)
move(315,546)
waitms(4 + $S_CORR)
move(315,545)
waitms(3 + $S_CORR)
  lDown(315,545)
waitms(70 + $S_CORR)
  keyDown(17)
waitms(0 + $S_CORR)
  keyDown(162)
waitms(20 + $S_CORR)
  lUp(315,545)
waitms(23 + $S_CORR)
move(315,546)
waitms(4 + $S_CORR)
move(315,547)
waitms(4 + $S_CORR)
move(315,548)
waitms(4 + $S_CORR)
move(315,550)
waitms(4 + $S_CORR)
move(314,553)
waitms(4 + $S_CORR)
move(314,556)
waitms(4 + $S_CORR)
move(313,559)
waitms(4 + $S_CORR)
move(312,562)
waitms(4 + $S_CORR)
move(312,565)
waitms(4 + $S_CORR)
move(311,568)
waitms(4 + $S_CORR)
move(310,574)
waitms(1 + $S_CORR)
  keyDown(86)
waitms(3 + $S_CORR)
move(308,580)
waitms(4 + $S_CORR)
move(308,584)
waitms(4 + $S_CORR)
move(307,589)
waitms(4 + $S_CORR)
move(306,594)
waitms(5 + $S_CORR)
move(305,599)
waitms(3 + $S_CORR)
move(303,604)
waitms(4 + $S_CORR)
move(294,626)
waitms(8 + $S_CORR)
move(293,626)
waitms(4 + $S_CORR)
move(293,627)
move(288,627)
waitms(4 + $S_CORR)
move(288,626)
waitms(3 + $S_CORR)
  keyUp(86)
waitms(1 + $S_CORR)
move(287,625)
waitms(4 + $S_CORR)
move(286,625)
waitms(8 + $S_CORR)
move(285,625)
waitms(16 + $S_CORR)
move(284,625)
waitms(8 + $S_CORR)
move(283,624)
waitms(3 + $S_CORR)
  keyUp(17)
waitms(0 + $S_CORR)
  keyUp(162)
waitms(33 + $S_CORR)
move(283,623)
waitms(4 + $S_CORR)
move(282,622)
move(269,606)
waitms(4 + $S_CORR)
move(268,606)
waitms(4 + $S_CORR)
move(268,605)
waitms(8 + $S_CORR)
move(268,604)
waitms(7 + $S_CORR)
  lDown(268,604)
waitms(103 + $S_CORR)
  lUp(268,604)
waitms(113 + $S_CORR)
// deleted
waitms(0 + $S_CORR)
// deleted
waitms(40 + $S_CORR)
// deleted
waitms(2 + $S_CORR)
  keyUp(18)
waitms(0 + $S_CORR)
  keyUp(83)
waitms(0 + $S_CORR)
  keyUp(164)
waitms(3 + $S_CORR)
move(300,17)
waitms(0 + $S_CORR)
  lDown(300,17)
waitms(38 + $S_CORR)
move(300,16)
waitms(16 + $S_CORR)
move(300,15)
waitms(4 + $S_CORR)
move(299,15)
waitms(24 + $S_CORR)
  lUp(299,15)
waitms(31 + $S_CORR)
move(299,16)
waitms(5 + $S_CORR)
move(300,19)
waitms(4 + $S_CORR)
move(300,21)
waitms(3 + $S_CORR)
move(301,24)
waitms(4 + $S_CORR)
move(303,29)
waitms(5 + $S_CORR)
move(417,517)
waitms(5 + $S_CORR)
move(417,518)
waitms(3 + $S_CORR)
move(417,519)
waitms(6 + $S_CORR)
  lDown(417,519)
waitms(3 + $S_CORR)
move(417,520)
waitms(4 + $S_CORR)
move(417,521)
waitms(12 + $S_CORR)
move(417,522)
waitms(12 + $S_CORR)
move(417,523)
waitms(12 + $S_CORR)
move(417,524)
waitms(34 + $S_CORR)
  keyDown(162)
waitms(0 + $S_CORR)
  keyDown(17)
waitms(2 + $S_CORR)
  lUp(417,524)
waitms(20 + $S_CORR)
move(417,525)
waitms(4 + $S_CORR)
move(416,526)
waitms(4 + $S_CORR)
move(415,527)
waitms(4 + $S_CORR)
move(414,530)
waitms(4 + $S_CORR)
move(412,532)
waitms(3 + $S_CORR)
move(411,535)
waitms(5 + $S_CORR)
move(409,539)
waitms(3 + $S_CORR)
move(406,542)
waitms(4 + $S_CORR)
move(404,546)
waitms(1 + $S_CORR)
  keyDown(86)
waitms(3 + $S_CORR)
move(400,551)
waitms(5 + $S_CORR)
move(396,555)
waitms(3 + $S_CORR)
move(392,559)
waitms(5 + $S_CORR)
move(387,564)
waitms(3 + $S_CORR)
move(381,569)
waitms(5 + $S_CORR)
move(373,576)
waitms(3 + $S_CORR)
move(366,581)
waitms(4 + $S_CORR)
move(358,588)
waitms(4 + $S_CORR)
move(350,594)
waitms(5 + $S_CORR)
move(342,600)
waitms(4 + $S_CORR)
move(334,605)
waitms(4 + $S_CORR)
move(326,612)
waitms(4 + $S_CORR)
move(319,617)
waitms(4 + $S_CORR)
move(311,623)
waitms(4 + $S_CORR)
move(305,627)
waitms(4 + $S_CORR)
move(300,631)
waitms(4 + $S_CORR)
move(297,634)
waitms(4 + $S_CORR)
move(293,637)
waitms(3 + $S_CORR)
move(291,639)
waitms(4 + $S_CORR)
move(289,640)
waitms(5 + $S_CORR)
move(288,641)
waitms(3 + $S_CORR)
move(287,641)
waitms(4 + $S_CORR)
move(287,642)
waitms(13 + $S_CORR)
move(286,642)
waitms(0 + $S_CORR)
  keyUp(162)
waitms(0 + $S_CORR)
  keyUp(17)
waitms(5 + $S_CORR)
  keyUp(86)
waitms(19 + $S_CORR)
move(285,642)
waitms(3 + $S_CORR)
move(284,642)
move(262,618)
waitms(9 + $S_CORR)
move(262,617)
waitms(23 + $S_CORR)
  lDown(262,617)
waitms(89 + $S_CORR)
  lUp(262,617)
waitms(219 + $S_CORR)
// deleted
waitms(0 + $S_CORR)
// deleted
waitms(74 + $S_CORR)
// deleted
waitms(2 + $S_CORR)
  keyUp(18)
waitms(0 + $S_CORR)
  keyUp(83)
waitms(0 + $S_CORR)
  keyUp(164)
waitms(6 + $S_CORR)
move(395,13)
waitms(0 + $S_CORR)
  lDown(395,13)
waitms(5 + $S_CORR)
move(396,13)
waitms(0 + $S_CORR)
  lUp(396,13)
waitms(16 + $S_CORR)
move(398,13)
waitms(9 + $S_CORR)
waitms(4 + $S_CORR)
move(429,382)
waitms(4 + $S_CORR)
waitms(4 + $S_CORR)
move(420,546)
move(414,529)
waitms(4 + $S_CORR)
move(413,528)
waitms(4 + $S_CORR)
move(413,527)
waitms(17 + $S_CORR)
  lDown(413,527)
waitms(82 + $S_CORR)
  lUp(413,527)
waitms(19 + $S_CORR)
move(412,528)
waitms(2 + $S_CORR)
move(410,530)
waitms(4 + $S_CORR)
move(408,532)
waitms(4 + $S_CORR)
move(406,535)
waitms(4 + $S_CORR)
move(402,537)
waitms(4 + $S_CORR)
  keyDown(162)
waitms(1 + $S_CORR)
move(398,541)
waitms(0 + $S_CORR)
  keyDown(17)
waitms(3 + $S_CORR)
move(395,544)
waitms(4 + $S_CORR)
move(390,547)
waitms(4 + $S_CORR)
move(384,552)
move(284,604)
waitms(3 + $S_CORR)
move(281,606)
waitms(4 + $S_CORR)
move(278,607)
waitms(5 + $S_CORR)
move(274,609)
waitms(3 + $S_CORR)
move(272,611)
waitms(1 + $S_CORR)
  keyDown(86)
waitms(3 + $S_CORR)
move(270,611)
waitms(4 + $S_CORR)
waitms(4 + $S_CORR)
move(255,608)
waitms(4 + $S_CORR)
move(254,608)
waitms(18 + $S_CORR)
  keyUp(86)
waitms(10 + $S_CORR)
  keyUp(162)
waitms(0 + $S_CORR)
  keyUp(17)
waitms(67 + $S_CORR)
  lDown(254,608)
waitms(103 + $S_CORR)
  lUp(254,608)
waitms(235 + $S_CORR)
// deleted
waitms(0 + $S_CORR)
// deleted
waitms(54 + $S_CORR)
  keyUp(18)
waitms(0 + $S_CORR)
  keyUp(164)
waitms(3 + $S_CORR)
move(516,12)
waitms(0 + $S_CORR)
  lDown(516,12)
waitms(51 + $S_CORR)
  lUp(516,12)
waitms(25 + $S_CORR)
move(516,13)
waitms(5 + $S_CORR)
move(516,14)
move(467,458)
waitms(6 + $S_CORR)
move(467,459)
waitms(4 + $S_CORR)
move(466,460)
waitms(3 + $S_CORR)
move(466,461)
waitms(4 + $S_CORR)
move(466,462)
waitms(4 + $S_CORR)
move(465,463)
waitms(5 + $S_CORR)
move(464,465)
waitms(3 + $S_CORR)
move(464,466)
move(457,480)
waitms(4 + $S_CORR)
move(455,481)
waitms(4 + $S_CORR)
move(454,483)
waitms(8 + $S_CORR)
move(454,484)
waitms(8 + $S_CORR)
move(454,485)
waitms(4 + $S_CORR)
move(454,486)
waitms(9 + $S_CORR)
move(453,486)
waitms(0 + $S_CORR)
  lDown(453,486)
waitms(51 + $S_CORR)
move(453,487)
waitms(16 + $S_CORR)
move(449,490)
waitms(4 + $S_CORR)
move(448,490)
waitms(4 + $S_CORR)
move(447,490)
waitms(0 + $S_CORR)
  lUp(447,490)
waitms(5 + $S_CORR)
move(446,490)
waitms(3 + $S_CORR)
move(444,491)
waitms(4 + $S_CORR)
  keyDown(162)
waitms(0 + $S_CORR)
  keyDown(17)
waitms(1 + $S_CORR)
move(443,492)
waitms(4 + $S_CORR)
move(441,492)
waitms(4 + $S_CORR)
move(424,496)
waitms(4 + $S_CORR)
move(420,498)
waitms(4 + $S_CORR)
move(417,500)
waitms(3 + $S_CORR)
  keyDown(86)
waitms(2 + $S_CORR)
move(413,501)
waitms(3 + $S_CORR)
move(411,503)
waitms(5 + $S_CORR)
move(409,505)
waitms(3 + $S_CORR)
waitms(4 + $S_CORR)
move(357,558)
waitms(4 + $S_CORR)
move(351,562)
waitms(4 + $S_CORR)
move(345,566)
waitms(4 + $S_CORR)
move(339,569)
waitms(4 + $S_CORR)
move(333,572)
waitms(4 + $S_CORR)
move(329,574)
waitms(4 + $S_CORR)
move(326,577)
waitms(1 + $S_CORR)
  keyUp(86)
waitms(3 + $S_CORR)
move(323,579)
waitms(4 + $S_CORR)
move(321,580)
waitms(4 + $S_CORR)
move(319,582)
waitms(4 + $S_CORR)
move(317,586)
waitms(8 + $S_CORR)
move(317,587)
waitms(14 + $S_CORR)
  keyUp(162)
waitms(0 + $S_CORR)
  keyUp(17)
waitms(2 + $S_CORR)
move(317,588)
waitms(8 + $S_CORR)
move(317,589)
waitms(11 + $S_CORR)
move(277,617)
waitms(57 + $S_CORR)
  lDown(277,617)
waitms(106 + $S_CORR)
  lUp(277,617)
waitms(164 + $S_CORR)
// deleted
waitms(1 + $S_CORR)
// deleted
waitms(26 + $S_CORR)
  keyUp(18)
waitms(0 + $S_CORR)
  keyUp(164)
waitms(2 + $S_CORR)
move(631,15)
waitms(0 + $S_CORR)
  lDown(631,15)
waitms(33 + $S_CORR)
  lUp(631,15)
waitms(15 + $S_CORR)
move(631,16)
waitms(4 + $S_CORR)
move(630,18)
move(629,32)
waitms(4 + $S_CORR)
move(628,39)
waitms(4 + $S_CORR)waitms(4 + $S_CORR)
move(423,602)
waitms(4 + $S_CORR)
move(421,605)
move(369,533)
waitms(4 + $S_CORR)
move(369,532)
waitms(4 + $S_CORR)
move(369,531)
waitms(7 + $S_CORR)
  lDown(369,531)
waitms(5 + $S_CORR)
move(369,530)
waitms(80 + $S_CORR)
  lUp(369,530)
waitms(3 + $S_CORR)
  keyDown(162)
waitms(5 + $S_CORR)
  keyDown(17)
waitms(16 + $S_CORR)
move(368,531)
waitms(4 + $S_CORR)
waitms(5 + $S_CORR)
move(348,551)
waitms(3 + $S_CORR)
move(344,555)
waitms(6 + $S_CORR)
move(341,559)
waitms(2 + $S_CORR)
  keyDown(86)
waitms(1 + $S_CORR)
move(336,563)
waitms(4 + $S_CORR)
move(332,568)
waitms(4 + $S_CORR)
move(327,572)
waitms(3 + $S_CORR)
move(323,575)
waitms(7 + $S_CORR)
move(296,605)
waitms(7 + $S_CORR)
move(296,606)
waitms(8 + $S_CORR)
move(296,607)
waitms(20 + $S_CORR)
  keyUp(86)
waitms(15 + $S_CORR)
  keyUp(17)
waitms(0 + $S_CORR)
  keyUp(162)
waitms(21 + $S_CORR)
move(295,607)
waitms(12 + $S_CORR)
move(294,607)
waitms(8 + $S_CORR)
waitms(8 + $S_CORR)
move(286,612)
waitms(51 + $S_CORR)
  lDown(286,612)
waitms(98 + $S_CORR)
  lUp(286,612)
waitms(138 + $S_CORR)
// deleted
waitms(1 + $S_CORR)
// deleted
waitms(74 + $S_CORR)
// deleted
waitms(5 + $S_CORR)
  keyUp(18)
waitms(0 + $S_CORR)
  keyUp(83)
waitms(0 + $S_CORR)
  keyUp(164)
waitms(2 + $S_CORR)
move(873,15)
waitms(189 + $S_CORR)
  lDown(873,15)
waitms(88 + $S_CORR)
  lUp(873,15)
waitms(4 + $S_CORR)
move(873,17)
waitms(4 + $S_CORR)
waitms(4 + $S_CORR)
move(523,551)
waitms(3 + $S_CORR)
waitms(6 + $S_CORR)
move(496,465)
waitms(4 + $S_CORR)
move(495,462)
waitms(4 + $S_CORR)
move(494,460)
waitms(5 + $S_CORR)
move(493,459)
waitms(3 + $S_CORR)
move(492,457)
waitms(32 + $S_CORR)
  lDown(492,457)
waitms(0 + $S_CORR)
move(491,457)
waitms(8 + $S_CORR)
move(491,458)
waitms(6 + $S_CORR)
move(490,459)
move(487,469)
waitms(5 + $S_CORR)
move(486,469)
waitms(5 + $S_CORR)
move(486,470)
waitms(45 + $S_CORR)
  lUp(486,470)
waitms(32 + $S_CORR)
  keyDown(17)
waitms(0 + $S_CORR)
  keyDown(162)
waitms(13 + $S_CORR)
move(486,471)
waitms(6 + $S_CORR)
waitms(6 + $S_CORR)
move(474,482)
waitms(3 + $S_CORR)
move(471,483)
waitms(3 + $S_CORR)
move(468,485)
waitms(6 + $S_CORR)
move(465,487)
waitms(2 + $S_CORR)
move(461,489)
waitms(4 + $S_CORR)
move(459,491)
waitms(4 + $S_CORR)
move(456,494)
waitms(0 + $S_CORR)
  keyDown(86)
waitms(4 + $S_CORR)
move(451,495)
waitms(4 + $S_CORR)
move(446,498)
waitms(4 + $S_CORR)
move(440,501)
waitms(4 + $S_CORR)
move(434,504)
waitms(4 + $S_CORR)
move(428,507)
waitms(4 + $S_CORR)
move(421,510)
waitms(4 + $S_CORR)
move(413,515)
waitms(6 + $S_CORR)
move(406,518)
waitms(2 + $S_CORR)
move(399,522)
waitms(3 + $S_CORR)
waitms(4 + $S_CORR)
move(314,565)
waitms(4 + $S_CORR)
move(312,567)
waitms(6 + $S_CORR)
move(310,569)
waitms(1 + $S_CORR)
  keyUp(86)
waitms(1 + $S_CORR)
move(308,570)
move(301,577)
waitms(2 + $S_CORR)
move(301,578)
waitms(6 + $S_CORR)
  keyUp(162)
waitms(0 + $S_CORR)
  keyUp(17)
waitms(2 + $S_CORR)
move(301,579)
waitms(6 + $S_CORR)
move(283,603)
waitms(5 + $S_CORR)
move(283,604)
waitms(26 + $S_CORR)
  lDown(283,604)
waitms(134 + $S_CORR)
  lUp(283,604)
waitms(114 + $S_CORR)
// deleted
waitms(0 + $S_CORR)
// deleted
waitms(51 + $S_CORR)
// deleted
waitms(8 + $S_CORR)
  keyUp(18)
waitms(0 + $S_CORR)
  keyUp(83)
waitms(0 + $S_CORR)
  keyUp(164)
waitms(5 + $S_CORR)
move(754,17)
waitms(0 + $S_CORR)
  lDown(754,17)
waitms(87 + $S_CORR)
  lUp(754,17)
waitms(45 + $S_CORR)
move(754,18)
waitms(8 + $S_CORR)
move(754,19)
waitms(12 + $S_CORR)
move(754,20)
waitms(4 + $S_CORR)
move(754,21)
waitms(4 + $S_CORR)
move(754,22)
move(752,45)
waitms(2 + $S_CORR)
move(749,53)
waitms(7 + $S_CORR)
move(745,63)
waitms(7 + $S_CORR)
move(439,518)
waitms(8 + $S_CORR)
move(439,519)
waitms(2 + $S_CORR)
  lDown(439,519)
waitms(82 + $S_CORR)
move(438,519)
waitms(4 + $S_CORR)
move(437,519)
waitms(1 + $S_CORR)
  lUp(437,519)
waitms(11 + $S_CORR)
move(436,519)
waitms(4 + $S_CORR)
move(435,519)
waitms(8 + $S_CORR)
move(434,520)
waitms(1 + $S_CORR)
move(432,521)
waitms(10 + $S_CORR)
move(428,524)
waitms(0 + $S_CORR)
  keyDown(17)
waitms(0 + $S_CORR)
  keyDown(162)
waitms(2 + $S_CORR)
move(425,525)
waitms(6 + $S_CORR)
move(423,526)
waitms(4 + $S_CORR)
move(384,542)
waitms(4 + $S_CORR)
move(376,544)
waitms(1 + $S_CORR)
  keyDown(86)
waitms(3 + $S_CORR)
move(371,546)
waitms(12 + $S_CORR)
move(351,553)
waitms(4 + $S_CORR)
waitms(10 + $S_CORR)
move(309,575)
waitms(1 + $S_CORR)
move(309,576)
waitms(4 + $S_CORR)
move(308,576)
waitms(4 + $S_CORR)
move(308,577)
waitms(8 + $S_CORR)
move(308,578)
waitms(8 + $S_CORR)
move(308,579)
waitms(0 + $S_CORR)
  keyUp(86)
waitms(4 + $S_CORR)
move(307,580)
waitms(5 + $S_CORR)
  keyUp(162)
waitms(0 + $S_CORR)
  keyUp(17)
waitms(3 + $S_CORR)
move(306,581)
waitms(12 + $S_CORR)
move(305,582)
waitms(24 + $S_CORR)
move(305,583)
waitms(4 + $S_CORR)
waitms(8 + $S_CORR)
move(270,608)
waitms(5 + $S_CORR)
move(270,609)
waitms(30 + $S_CORR)
  lDown(270,609)
waitms(53 + $S_CORR)
move(269,609)
waitms(63 + $S_CORR)
  lUp(269,609)
waitms(326 + $S_CORR)
// deleted
waitms(0 + $S_CORR)
// deleted
waitms(93 + $S_CORR)
// deleted
waitms(5 + $S_CORR)
  keyUp(18)
waitms(0 + $S_CORR)
  keyUp(83)
waitms(0 + $S_CORR)
  keyUp(164)

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